One board for the whole shop. Sixteen items that have been sitting too long, all of them on the floor together.
Anyone can sell any square. Tap it, enter how many you sold and the docket number, and it fills with your initials on it.
Most squares have more than one in stock. The square counts as gone on the first sale, but keep logging - every unit counts toward cash freed, and the square shows how many are left.
Four in a row - across, down or corner to corner - is a line. Ten lines are possible.
All sixteen is a full house, and that is the week's real target.
The prize goes to the shop, not to a person. The board shows who sold what so nobody's effort disappears, but everyone wins together.
Each reward replaces the one before it. Two lines means the lolly bar instead of the donuts, not as well as - so there is always a reason to keep going.
Every claim is checked against MusiPos at the end of the week. A docket that doesn't exist voids the square.